hologram shader real-time shader experiment
a neon hologram laboratory where spacecraft flicker through scan lines, distortion and a reactive digital grid.
my part
shader design & creative development
how it was made
scan lines, interference and a luminous grid give the spacecraft its projected, unstable feel. i left the shader controls open, so you can pull each effect apart and see exactly what it does to the material.
what’s in it
- procedural hologram material
- animated scanline interference
- interactive shader controls
built with
three.js · glsl · leva