cosmic bloom interactive generative shader
a morphing colour field shaped like a living bloom, mixing iridescent bands across a soft organic surface.
my part
shader design & creative development
how it was made
noise pushes the surface around in real time, and the iridescent bands are mixed across it as it moves, so the shape and the colour never drift apart.
what’s in it
- noise-driven deformation
- iridescent colour mixing
- real-time organic motion
built with
three.js · glsl · creative coding